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Atomfall is a game Ive had my eye on for quite a while now.
Played from a first-person perspective, theres a familiar feeling to Atomfall.
The melee combat was simple but functional.
However, my nameless enemies went down quickly with just a few whacks of a bat.
Once I escaped these foes, I spent time rummaging through literally every abandoned building I spotted.
Its all pretty routine for the survival genre.
And this was just one thread to follow.
The game didn’t mark one as a “main” quest.
Instead, each was treated with the same importance.
I also spent a long time exploring a large hydroelectric power station.
Without being reliant on quest markers, Atomfalls world felt entirely open.
How do you handle your business?
Once I arrived in Wyndham, I got my first proper taste of Atomfalls intriguing story.
He gave me the task of investigating the local baker, a resident deemed suspicious by the group.
He was delighted and gave me a new objective in a different region.
I could have handled the situation in numerous ways, and the game would have reacted accordingly.
Atomfall is worth keeping an eye on
Atomfall may not have convinced me in the gameplay department.
Its mixed of survival looting and crafting, and action-focused first-person combat gets the job done but feels routine.